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Scores ​

Any time you are making tracks in Konga Beat, you'll be working in a project. A project will consist of scores for each mode in Donkey Konga. Within each score are tempo changes and player tracks with notes.

Within any given mode, each player has a track comprised of three lanes: left, right, and clap. It is possible to move across the track(s) by right-clicking on a lane and dragging the mouse or by scrubbing with the marker over the waveform timeline.

Tracks ​

Hitbox ​

When notes reach the hitbox, a sound effect will play. If the note-specific hotkeys are used, the notes will spawn in the position of the hitbox.

Active Tracks ​

Set a track as active or inactive. If it is inactive, the note hotkeys will not apply to this track and the track will not play any sound effects.

Volume ​

Set the volume of the bongo and clapping sound effects for this track. This does not affect the bongo volume in the game.

Special Score: 1P All ​

1P All allows you to work on all of the single player difficulties concurrently. Each track corresponds to a difficulty in single player (Monkey, Chimp, and Gorilla). Any changes made to the tracks in 1P All will proprogate to the appropriate 1P difficulties and vice versa.